Combat System

Turn-Based Combat

Attacking order is different based on the Speed of each hero, hero can release skill after Rage reaches 100

Every hero has his own turn, and a big turn finishes after both teams complete.

If there is no winner after 20 rounds, the final outcome calculate according to system rules.

Combat Mode

Attack per row every time, for example: when attacking Assaulter, all Assaulters in Formation get damage Formation

Vanguard: Max 1 hero

Assaulter: Max 3 heroes

Support: Max 3 heroes

Stats Bonus

Vanguard: Attack -40%, Strength +60%, Evade +20%, Heal +40%

Assaulter: Attack +15%

Support: Speed +15%

Number of Heroes to Play

Number of Heroes to play increases along with team level, max 5 heroes.